A downloadable game

【文件似乎不能再运行了,缺少UnityPlayer.dll】


**2016.12.12-15 Ludum Dare 37**

**题目:**One Room

**队伍:**Anti-studio

**成员:**

-YE Zitao:主设计师,美术;

-Art^9:程序,关卡设计;

[作品页面Ludum Dare 37 | Ludum Dare(可能需要翻墙)](http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=103104)

[itch.io游戏下载页面](https://yzitao.itch.io/collapsed-room)

[indienova国内游戏条目页面](https://indienova.com/g/game-the-collapsed-room#gameDetailSection)

> #329 Innovation(Jam) 3.32
> #531 Theme(Jam) 3.42
> #542 Overall(Jam) 3.20
> #551 Mood(Jam) 3.11
> #792 Graphics(Jam) 2.44
> #1071 Coolness 41%

大概是很难的/没有考虑到玩家的一款解密meta游戏23333;

不过比对其难得要死的第一版本修复了很多。

其实说是很难的游戏,更倾向实验性的游戏,是一种设计哲学先行的实践。

力图展现的是游戏中永远无法推倒的第四面墙。

整个游戏实际上有两条通路,或者说两条体验方式,构成闭环——这大概是我在构思的一种比较其他的思路(其实也不奇特,在一些如Bastion这样回城补给的游戏中也是这样的),但是实际上这个游戏整体确实是一个没有结束的闭环。

玩家作为被困住的玩家,一次又一次打破"规则","墙壁上旁白"所为玩家设计的内容,不断地打破现在的房间、次元来到更新的一个次元空间中。不断地寻找对于玩家来说,真正的"自由"。

然而玩家是可以找到的嘛?

当最后的结局来临,面临终结的又是什么呢?

其中嵌套着一些有趣的小游戏,比如flappy bird等,当然还有一些无厘头的游戏——给了一些人玩,他们表示很尴尬2333哈哈,不过也有一些人觉得这个游戏很酷炫。

(学到了很多东西:

比如很多你觉得理所当然的东西,需要在玩家的尝试下才有可能看到一些惯性的力量;

玩家的耐性越来越低了;

上手要简单,宁简单不要困难;

有些内容不应该遮遮掩掩;

音乐的效果对于营造气氛特别重要;

最后的很多细节都不能完善,前期时间安排得不够清楚,很多精力没有放在真正重要的地方上。

虽然这个游戏比较特殊,但是原型版本确实没有能很好的早些拿出来;)











UPDATED:12.15

to add a song as bgm/

fix bugs /

and make puzzles more clear and esay to figure out after recieved feedback./


UPDATED: 12.14

make puzzles more clear and esay to figure out after recieved feedback.



This is…

just a stupid jigsaw puzzle game that its picture is about a very ugly room….

.

.

.

.

NO!

You will find somethings weird.

You will find you're already in One ROOM.

The game is this ROOM.

The Game is a ROOM.

You want to escape ,and you want to break the walls.

The tracks someone leaves to you will always guide you…

And you will push down the Fourth wall to achieve the TRUE FREEDOM.

And then,

You will find it's only the beginning of the Nightmare.




It tends to be an experimental game that discusses the infinite META space loop. Game Design : YE Zitao Antinohit

Programme: Antinohit

Art: YE Zitao

〇 studio. 〇 kara studio Ling-kara studio Lingkara studio

Thanks for:

Music-

Kan R. Gao - To the Moon - Main Theme

Ryan Amon - Ludwig, the Holy Blade

Ian Paul Livingstone - Dream Within Dreams


FEZ

Minecraft FEZ Life is strange and THE STANLEY PARABLE!!!!!!!




IT'S STILL TO HARD TO FIGURE ALL THE PUZZLES OUT !!

T T

So I'll write down the hint and the tips down here.

DON'T read it until you have already played it and really are blocked.




1.IT ISN'T A DOOR _____IT'S A DOOR

2.YOU GET TWO WAYS TO EXPLORE

PAY ATTENTION TO "CLICK IT" AND THE "RIGHT WAY"

************************************

IF YOU CHOOSE "RIGHT WAY" TO EXPLORE

____

THEN

-FIND AND STAND ON THE CIRCLE AND WATCH THE YELLOW SENTENCE TO FIND THE CUES,STAND CLOSE, WATCH IT AND WAIT.

-FIND THE DIFFERENCES AND STAND WATCH IT AND WAIT .

-STAND CLOSELY TO THE PLANETS FROM BIG PLANET TO SMALL ONE TO cover & hide the others PLANET AND WAIT A SECOND.

THE THINGS YOU DON'T SEE ARE NOT EXIST.

-DON'T FORGET THE LAST ONE THAT APPERS.

*******************************

IF YOU CHOOSE "CLICK IT" TO EXPLORE.

JUST PLAY IT____

UNTIL THE FLAPPY BIRD AND "Z X C"

JUST PUSH THE BUTTON "Z" "X" "C " TO GUIDE YOURSELF TO THE FINAL.

THANKS FOR PLAY!!!!

Download

Download
CollapsedRoom@12.15.PC.zip 33 MB
Download
CollapsedRoom Updated12.14.PC.zip 28 MB
Download
CollapsedRoomWindows Original LD version.zip 27 MB
Download
Tips&Hints.html 1 kB